If you want a career in the music industry in a creative or technical capacity, this professionally accredited BSc (Hons) Music and Sound Technology degree is the perfect course for you.
Using the same technology as the professionals, you'll learn to manage complex recording sessions and perform and compose music for media such as film and video games.
If you’ve got the imagination and determination, we’ll help you develop skills that allow you to thrive in the music industry. At the end of the course, you'll be set for a career in a variety of roles, from producing music to working as a studio engineer.
What you'll experience
On this Music and Sound Technology degree course you'll:
- Learn the professional and practical skills you need to work effectively in the music industry
- Tackle topics like games audio, composition, sound design, and studio recording and production
- Be taught by a team of lecturers who have diverse musical interests and experience in areas such as sonic art, digital and analogue recording, popular music performance, composition and songwriting
- Be able to manage complex recording sessions and generate music, sounds and effects for everything from films to art installations
- Get the chance to take an optional Protools certification unit as part of your degree
- Have the opportunity to further supplement your musical talents by joining the University's orchestra, choir, wind band or big band
You’ll get your hands on some exciting gear in our studio suites, including:
- A valve 32 channel TL audio mixing desk
- An SSL Matrix 2 console with 10 Neve 1074 preamps and 16 channels of Neve and SSL dynamics and EQ
- A 7.1 surround studio (Genelec) including a Slate Raven multi-touch console for multichannel work and spatial audio projects
- A Buchla System 7 synthesizer (one of only two in the UK and the only one in a European university)
- 4 Oakley Modular synthesizers
- iMac Dual i7 computers running Logic Pro X, Pro Tools, Ableton Live, Max/MSP (including Max for Live), Native Instruments Komplete (including Reaktor), Pure Data and Game engine software
Work experience and career planning
To give you the best chance of securing a great job when you graduate, our Careers and Employability service can help you find relevant work experience during your course.
You'll also be able to use our CCI Creative Careers service to learn extra, or get help with learning new or improving existing skills from our CCI Creative Skills team.
We can help you identify placements, internships, voluntary roles and freelancing opportunities that will complement your studies, further develop your skills and build your portfolio.
What you'll study on this BSc (Hons) Music and Technology degree
Each unit on this course is worth a certain number of credits.
In each year, you need to study units worth a total of 120 credits. For example, 4 units worth 20 credits and 1 unit worth 40 credits.
Creative Music Technology – 20 credits
On this module you'll look at how musical language has developed from harmonic and rhythmic vocabulary and organisation to include the capture, manipulation and synthesis of sound timbres, textures and gestures.
Digital Culture and Creative Industries – 20 credits
On this module, you'll study the relationship between digital technology and culture.
Introduction to Studio Techniques – 20 credits
This module develops your understanding of the techniques, processes and theory involved in studio recording.
Music in Context – 20 credits
This module will introduce you to contemporary contextual issues and music genres related to the composition, performance and reception of music.
Sound for Moving Image – 20 credits
On this module, you'll study the practical, creative, technical and theoretical skills you need to produce original sound and music for moving image.
Sound: Practice and Theory – 20 credits
On this module you'll study the physical elements of sound from theoretical and practical viewpoints to develop creative, technical and theoretical skills needed to produce an original creative sound artefact and which are relevant to professional roles in the industry.
Creative And Critical Research Design – 20 credits
On this module you'll get an introduction to the research design, methodologies and techniques that support creative technologies research.
Digital Sound – 20 credits
On this module, you'll explore sound creation and manipulation techniques in the context of real-time interactive sound.
Recording and Production Techniques – 20 credits
This module will develop your recording skills and techniques using specialist equipment.
Creative Technologies Study Exchange – 60 credits
This module gives you the opportunity to do a study placement in a Higher Education institution outside of the UK. It allows you to enhance your learning experience by adding a global dimension to your studies.
CCI Self-Employed Placement – Full Year – 40 credits
This optional year-long module gives you experience in setting up and running a small business during the placement year of a sandwich degree.
CCI Work Placement – Full Year – 40 credits
This optional year-long placement module gives you relevant industrial or commercial experience during the placement year of a sandwich degree.
Acoustics: Studio Design and Live Sound – 20 credits
On this module you'll build on your experience in studio theory and practice by developing your understanding of acoustics, theoretical principles and properties relating to sound.
Audio Programming – 20 credits
On this module you'll develop programming skills through the specification, design and development of a programmed audio artefact.
Composition Portfolio – 20 credits
On this module you'll develop skills composing, producing and performing music, eventually creating a portfolio of original music compositions.
Creative Coding Practice – 20 credits
On this module, you'll learn how to showcase your creative ideas using computer programs.
Engaged Citizenship Through Interdisciplinary Practice – 20 credits
On this module, you'll develop your creative, intellectual and interpersonal attributes.
Laptop Music Performance – 20 credits
This module will develop your skills in using industry-standard software for live performance, using real-time audio sampling and manipulation techniques.
Music Business Practice – 20 credits
On this module you'll work in a group to create an original product or service related to your studies. You'll also learn to promote this product or service by forming your own small business enterprise.
Professional Experience – 20 credits
This module gives you the opportunity to gain credit towards your degree from paid/unpaid work, volunteering, research placements, internships and other work-related learning.
Sound Design and Music for Games – 20 credits
On this module, you'll explore the principles, process and practice of creating and implementing sound design and music for games.
Student Enterprise – 20 credits
This module is a problem-based learning module, which will introduce you to the basics and reality of setting up and running a small business.
Final Year Project: Preparation – 20 credits
On this module, you'll begin preparing your final year project.
Final Year Project: Resolution – 20 credits
On this module, you'll complete your final year project.
Implementing Game Audio – 20 credits
On this module, you'll develop the skills you need to create music and sound systems, and implement them in a computer game engine in interactive media and computer game environments.
Sound Application – 20 credits
On this module you'll develop your sound/music skills in various disciplines.
Experimental Music Programming – 20 credits
On this module, you'll develop audio artefacts that have the potential to be commercial products by using advanced sound design and music production platforms such as MAX/MSP and Axoloti Core.
Free Composition – 20 credits
This module will enable you to develop your musical composition skills. You'll also enhance your skills of analysis and aural skills related to the analysis and aural appreciation of different types of contemporary music. You'll write your own compositions and present them in the form of written scores or as audio recordings.
Key Issues in Contemporary Music Studies – 20 credits
On this module you'll investigate, examine and critically analyse contextual issues related to important points in the historical development of contemporary music.
Music and Sound Synthesis – 20 credits
This module focuses on sound synthesis and production techniques using modular synthesis hardware and software resources.
Professional Music Production Techniques – 20 credits
On this module you'll further develop your recording skills and your experience of techniques when using specialist equipment in your projects.
Teaching methods on this course include:
- practical workshops
- work placements
You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection.
How you're assessed
You’ll be assessed through:
- practical projects
- working journals
- academic and evaluative essays
- oral presentations
- case studies
You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.
You can get feedback on all practice and formal assessments so you can improve in the future.
Careers and opportunities
When you finish the course, our Careers and Employability service can help you find a job that puts your skills to work in the industry.
What jobs can you do with a Music and Sound Technology degree?
Previous graduates have gone on to work in roles such as:
- audio developer
- music technology lecturer
- musical technician
- studio manager
- studio engineer
- music teacher
- game audio professionals (composition and sound design)
Other graduates have continued their studies at postgraduate level or set up successful businesses with help and support from the University.
After you graduate, you can get help, advice and support for up to 5 years from our Careers and Employability service as you advance in your career.