Through tutorials, field trips, lectures, seminars, workshops and research projects, you will gain the technical skills, critical tools, knowledge and confidence needed to contribute to the development of the subject and its practice. You will be asked to examine your own practice and identify existing practice-based research methods, which will then be developed by introducing discipline specific notions of rigour, originality, ethics, positioning and inclusivity. Modules have been designed and aligned to ensure that students are able to make intellectual links between practice, critical theory and real-world scenarios. In doing so, this programme prioritises the development of an individual practitioner and their creative work.

There is an emphasis on independent and self-directed learning where students are given autonomy to develop a practice that supports their aspirations and ambitions. Skills in critical reflection and analysis provide you with the tools necessary to make decisions about you practice and learning trajectory. Students are provided with the opportunity to initiate, propose, and realise an Extended Research Project (Capstone Project), typically a film, that is ambitious in scale and scope.

Studio modules include development of animation skills, concepts and practice through project work and utilise the studio as a site for making. Reading modules focus on critical and contextual theory or issues and positioning practice critically. Presentation modules orientate students within a professional landscape and include preparation for employment through development of future skills and career planning. The three Studio modules are specific to MA Animation and the Reading and Presenting modules are shared with MA Illustration and MA Graphic Design programmes.

Please note that this is an indicative list of modules and is not intended as a definitive list. Those listed here may also be a mixture of core and optional modules.

MA, MA Award
September Start
Full-time, Part-time Study Mode
1 years Duration

Entry Requirements For This Course

The typical offer for this course is a 2:2 or higher in illustration, animation or a related subject. Accepted subjects include fine art, graphic design, photography, printmaking, fashion or textiles.

If you have relevant experience or qualifications in other subjects, we will consider your application individually.

If you already have certain qualifications or experience, you may not have to undertake all parts of this course. Contact the faculty office for more information.

Please submit a portfolio to showcase your strengths, abilities and experiences. We will review it with four key values in mind:

  • Questioning
  • Curiosity
  • Technical ability
  • Enthusiasm 

What to include:

  • A show reel of moving image or animated work.
  • Supporting images that show your competence in drawing, including observational, life drawing, concept sketching, character designs and storyboards.
  • Evidence of relevant creative practice, such as illustration and documentation of sculpture or installation.
  • Examples of your skills in sequential thinking, sound, drawing and storytelling.
  • Work that showcases your skills in other areas, such as model-making, writing, performance and other related creative disciplines or interests.
  • Documentation of your research methodologies, intellectual engagement and project development.

Your portfolio should:

  • Be 15-20 pages long, in landscape orientation.
  • Be a print-based or interactive PDF file.
  • Include a title and  brief description for each project, explaining your intentions and individual involvement.
  • Contain moving image works no longer than two minutes maximum, and uploaded to Vimeo or YouTube. Please make sure these links are active and work on all platforms.
  • Contain high quality images of at least 72 dpi.
  • Not use a portfolio template. We want to see how you curate your work with clarity and imagination

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