Our Creative Computing with Foundation Year degree course will help you fulfil your dream of doing something creative with computing, even if you don't meet the required grades for our Creative Computing degree course, don't know what your speciality is, or are a novice.
You’ll get a theoretical and practical introduction to creative computing by studying three unique modules. You’ll foster necessary study skills and develop programming experience to create artistic works, such as audio production and 3D graphic design in Photoshop.
By the end of this one-year course, you'll possess the knowledge and abilities to progress to degree level – either on BA/BSc (Hons) Creative Computing or the following courses:
- BSc (Hons) Computer Animation and Visual Effects
- BSc (Hons) Computer Games Production
- BSc (Hons) Computer Games Technology
- BSc (Hons) Creative Media Technologies
- BSc (Hons) Music Technology
- BSc (Hons) Virtual and Augmented Reality
- BSc (Hons) Interactive Technologies
What you'll experience
On this degree course you'll:
- Get a flexible grounding in creative computing to cement your interests, learning programming skills in diverse creative fields
- Advance your learning by moving onto our full Creative Computing degree course or a related degree once you complete this course
- Use innovative industry-standard equipment and facilities during your studies – some of which are only available at Portsmouth
- Be taught by subject specialists from various areas of creative technology, including music engineering, computer games programming and internet architecture
Work experience and career planning
Get experience while you study, with support to find part-time jobs, volunteering opportunities, and work experience. You can also venture into freelancing, or set up and run your own business with help from the University Startup Team.
Towards the end of your degree and for up to five years after graduation, you’ll receive one-to-one support from our Graduate Recruitment Consultancy to help you find your perfect role.
You'll study these core modules in the Foundation year:
- Human Experience Design – 40 credits
- Play, Code, Create – 40 credits
- Sound and Vision – 40 credits
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.
Teaching methods on this course includes:
- Group and individual practical experimentation
- One-to-one tuition with project supervisors
You'll be taught by staff who have professional experience in the industry, who demonstrate concepts using practical examples.
Many teaching staff are engaged in research, which means you learn about the latest theories and concepts.
You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a web connection.
You'll be assessed through:
- Practical output, including interactive digital installations, creative software projects, and web and mobile apps
- Video and in-person presentations
- Written report
You'll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.
You can get feedback on all practice and formal assessments so you can improve in the future.
No matter what you plan to study or do after your foundation year, you'll graduate with fundamental design, technical, interpersonal, and management skills that will boost your educational and professional pursuits.
Areas you could work in include:
- Film/TV special effects and post-production
- Visual interface design
- Computer graphics design
- Video game development
- Music production
- Multimedia systems analysis
- Mobile app development
- Web development
- Computer music/sound engineering
- Interface design
- Database management
You could work in a variety of design, development and administrative roles, including:
- Visual interface designer
- Computer graphics designer
- Video game developer
- Multimedia systems analyst
- Mobile app developer
- Web developer
- Sound engineer
- Interface designer
- Database manager