Music Technology BSc (Hons)


Our BSc (Hons) Music Technology degree course will help you lay the groundwork for a rewarding career in the music industry as a creative or technical producer.

You’ll learn how to engineer and produce music and sound using professional studio hardware and software, experiment with innovative practices and emerging technologies – including artificial intelligence (AI) – and through collaboration and project work, you’ll develop transferable skills that can be applied beyond your degree.

In year 1, you’ll explore subjects relating to recording and production, composition, and music computing. You’ll then choose a pathway that focuses on your chosen specialisation, preparing you for your future career.

In years 2 and 3, you’ll specialise in a specific area of music technology by choosing specific modules, and graduate with an exit award.

Depending on the modules you choose in your second and third years, you’ll get one of the following exit awards upon completing the course:

  • BSc (Hons) Music Technology (Recording and Production) - The Recording and Production award emphasises studio recording, production, and engineering skills. You’ll study designated studio modules and embark on a range of practical projects.
  • BSc (Hons) Music Technology (Composition) - The Composition award emphasises creative practice, especially composition and sound design. You’ll explore technological approaches to help realise your own musical works.
  • BSc (Hons) Music Technology (Computing) - The Computing award focuses on software design and development, coding, and audio programming and processing for creative projects. It will prepare you for emerging employment and research development opportunities.

To get the most out of this course, you'll need to have studied A levels or a BTEC National in Music Technology or Music Production. You can also demonstrate your music and/or music technology knowledge through a portfolio, if you lack qualifications in the area.

We're looking for enthusiastic, motivated and ambitious applicants, with backgrounds in the fundamentals of music recording, production, composition, creative computing and broader creative practice.

What you'll experience

On this Music Technology degree course you'll:

  • Familiarise yourself with industry-level studio equipment – including a 7.1 Genelec surround sound studio and Oakley Modular synthesisers
  • Create live installations and performances using sensors and alternative controllers
  • Develop original software tools for music and sound
  • Demonstrate your expertise with industry-standard applications to professionals by earning Avid Pro Tools and Audiokinetic Wwise-110 certifications
  • Gain valuable industry experience and knowledge by taking an optional placement – either with a company or as self-employed
  • Catch the eyes and ears of the public and potential employers by displaying your work at our annual Graduate Show

Work experience and career planning

Get experience while you study, with support to find part-time jobs, volunteering opportunities, and work experience. You can also venture into freelancing, or set up and run your own business with help from the University Startup Team.

Towards the end of your degree and for up to five years after graduation, you’ll receive one-to-one support from our Graduate Recruitment Consultancy to help you find your perfect role.

Between your second and third year, you can complete an optional work placement to gain professional experience and enhance your skills. It's also a great incentive for employers once you graduate.

You can work for a company, organisation or agency, or you can go self-employed and start your own business with fellow students or by yourself.

Previous students have done placements at places including:

  • Hot Vox Ltd – a music promotion and events company operating around London and beyond
  • Blackhill Studios – a professional recording studio in Southampton
  • Mayfield Studios – a Portsmouth based recording studio, record label and video production studio
  • University of Portsmouth Music Studios – our own music production facilities

Whatever you decide – or even if you just want some employability advice – our exclusive Creative Careers team can support you every step of the way.

Module Details

Each module on this course is worth a certain number of credits.

In each year (apart from your optional placement year), you need to study modules worth a total of 120 credits. For example, 4 modules worth 20 credits and 1 module worth 40 credits.

We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.

Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.

Programme Assessment

You'll be assessed through:

  • practical projects
  • working journals
  • academic and evaluative essays
  • performances
  • oral presentations
  • case studies

You’ll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.

You can get feedback on all practice and formal assessments so you can improve in the future.

Teaching methods on this course include:

  • lectures
  • seminars
  • workshops
  • tutorials 

Teaching and support staff skills, professional experience and research interests include music computing, programming, game audio, composition, musicology, and engineering and production.

You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection.

Student Destinations

Music technology’s a continually developing field that’s fundamental to many areas of the creative industries, including television, film, animation, computer games, and digital media.

The experience you get on this course means you'll be ready to use the latest technology and equipment available to employers, giving you a head start over others when it comes to applying for jobs.

You can also continue your studies at postgraduate level.

Areas you could work in include:

  • visual media
  • computer games
  • audio programming
  • music studio work
  • education

Job roles you could work in include:

  • composer
  • sound designer
  • audio/software developer
  • musical technician
  • studio manager
  • studio engineer
  • music teacher/lecturer
  • game audio professional (composition and sound design)
BSc (Hons) Award
September Start
Full-time, Sandwich Study Mode
3 years Duration

Entry Requirements For This Course

112-120 points to include a minimum of 2 A levels, or equivalent.
A relevant qualification or experience in music/sound is required. Applicants are required to submit a digital portfolio.

English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.

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