Our MA Worldbuilding with Creature Design course brings together practitioners who want to create immersive worlds for entertainment design, production and research.
The course is the first of its kind in the UK. The creature design aspects open career opportunities in animation, comic, film and game industries as well as work supporting scientific research, such as visualising prehistoric life or paleo reconstruction, evolution and life on other planets, known as speculative biology. The worldbuilding aspects invites students to create richly-detailed cultural, historical and futuristic worlds for careers in the entertainment industry, production and research.
Candidates are encouraged to position their work within a professional context to help inform the visual output and appropriate production method. There may be opportunities for cross-disciplinary influences and peer review.
The course provides the critical and progressive space to explore the processes and contexts to visualise and build immersive, believable and sustainable worlds and creatures.
Developing a body of self-negotiated work, you will be supported by a team with diverse research and practical interests and work closely with industry professionals.