This 18-month full time MA in Screen Acting offers students professional training in acting for a range of screen based industries.
Students are taught by working industry professionals and great emphasis is placed upon working to ‘real-world’ briefs, to ‘real-world’ deadlines and in a professional environment within a state of the art media technology facility.
For the first 12 months (24 for P/T) students will engage with lectures, research, analysis and skills development classes as they enhance their specialist and collaborative understanding. With a focus on story craft and character development you will continually engage with traditional acting and devising classes as you progress a fuller understanding of screen based narratives and the demands of the numerous forms of screen acting you may be required to collaborate in.
Underpinned by a company mentality and traditional visceral acting methodology classes, students will also be trained in Motion Capture Performance, Combat for the Screen and Voice for the Screen, as they gain a deep applied knowledge of the opportunities for the contemporary screen actor. Working closely with other Masters students they will gain valuable on-set experience through the numerous film production projects produced within the department each year.
This programme recognises the significant place the performer has in MoCap for cinema and gaming, the demands for combat and armoury awareness and the opportunities offered for voicing animated characters, voice overs for advertising and ADR.
Collaborating with students studying Film Production, 3D Animation and Screenwriting, students are encouraged to devise and produce their own work as they prepare to enter this highly competitive professional field.
Analysis and reflection will play a significant role in your training throughout as you learn about the dynamic between Director and Actor, the importance of the ‘frame’ and shot composition and the professional expectations of the screen based professional industries.
Intense and physically dynamic workshops will cover an extended understanding of the implementation in Motion Capture environments that includes using head rigs to capture facial expression and performance. Combat training sessions will introduce actors to the safe use of a range firearms from muskets to automatic rifles, and weapons such as swords and axes. Highly qualified specialist armourers and combat coordinators, with a wealth of experience in film and television drama and re-enactments, lead these training sessions and will introduce students to risk assessment and health and safety, as expected within this highly specialised area.
Audio work related to screen based content can range from voice over for advertising, automated dialogue replacement and voicing characters for animation. You will be specifically skilled within a professional recording environment in these crafts, which will be complimented by vocal lessons and dialect training provided by experienced tutors from this field.
Students will enter into a collaborative practice programme, engaging with industry professionals and drawing on teaching expertise within the Creative & Digital Technologies Department. Important elements of the programme will be supported by external experience at the BFI, International Film Festivals and Conventions.
During the final 6 months of the programme students will engage with self-directed independent study as they create and produce their major research project.
This project will be supported through mentoring and staged draft submissions and can be a combination of artefacts, a single large-scale specialist production supported by critical reflective analysis or a significant and appropriate dissertation piece.